This tutorial from Simon Fiedler shows you how to create high detailed fractures in Houdini using a technique called pre fracture transform. It creates fractures without the typical straight voronoi edges and nice surface detail on the inside faces.
Take a quick tour of Artella to get an overview of how the platform works. DUEL – created on Artella:
Jason Schleifer demonstrates a simple technique to create deforming animation controls for the mouse character used in Nimble Collective’s Animal Facts #271 short film. Using a series of deformers in Maya, animators can have an interface that doesn’t distract with curves getting in their way. part 2:
Passion Animation Studios
3D Artist Ann Uzhovska Shows How to Create Dynamic Normals setup in Maya That Reacts to a Character Rig.
HERO is a showcase for the upcoming Grease Pencil in Blender 2.8. Grease Pencil means 2D animation tools within a full 3D pipeline.
Slideshow that demonstrates the use of USD in Pixar’s pipeline using a mix of proprietary and commercially available solutions Also: This is a subset of Pixar’s Keynote at GTC, shown in full at: ustream.tv/embed/recorded/45386636 And here is a look at USD’s composition features in action over set dressing and other production workflows across […]