Deforming Control Geometry

Jason Schleifer demonstrates a simple technique to create deforming animation controls for the mouse character used in Nimble Collective’s Animal Facts #271 short film. Using a series of deformers in Maya, animators can have an interface that doesn’t distract with curves getting in their way. part 2:  

Entagma Blog

Advanced CG Resources: Entagma is a collection of resources (tutorials, example scenes, tech notes) that will help you acquire advanced skills in computer graphics. While working on commercial projects we often face unusual tasks that require unconventional techniques to get those jobs done. On Entagma we’d like to share the techniques we’ve been nerding out […]