Jason Schleifer demonstrates a simple technique to create deforming animation controls for the mouse character used in Nimble Collective’s Animal Facts #271 short film. Using a series of deformers in Maya, animators can have an interface that doesn’t distract with curves getting in their way. part 2:
3D Artist Ann Uzhovska Shows How to Create Dynamic Normals setup in Maya That Reacts to a Character Rig.
By: Raf Anzovin https://www.justtodosomethingbad.com/
BUILD A WHEEL RIG IN MAYA THE PROPER WAY USING WORLD VECTORS